Tuesday, April 7, 2015

Blue Bomber has taken off his helmet, and is ready to fight!





Welcome back everyone, hope you enjoyed my first article. Today we have the blue bomber himself, Mega Man.  He's our first of the two starter deck characters, and he packs a wallop.  His symbols plus his two abilities allow for a pretty diverse number of ways to build him.  For today, I'm going to show you a build off Order, because I like a lot of the toys King of Fighters gives him in that symbol, and we already saw a Void deck yesterday.







UFS Ultra Link

Character
Mega Man** x1

Foundation
A Fighting Robot x4
Neverending Battle x2
Weapons Upgrade x2
The Out of Control Giant x2
A Matter of Heads and Tails x2
Orders From Heidern x4
Tough and Cool x4
Super Fighting Robot x4
Second Chance x2
Naivete x2
Left With No Choice x2
Tainted Blood x4
Thundering Assault x2
Agile Warrior x3

Attack
Dust Crusher x4
Leaf Shield x3
Power Wave·· x4
Buster Wolf·· x4
Head Crush x4

Action
Winners Never Quit x2


(Gotta have the piglet love in any of my Order decks)




This deck is pretty aggressive and can throw out a lot of damage on just a few moves.  The combo of Mega Man's enhance with either Orders from Heidern or Tough and Cool is one of my favorite parts about the deck.  With an Orders and his abilities, you can make any of your non Leaf Shield attacks 9-12 damage.  The semi recent change to cards that are worded like the Safe keyword now having safe, Power Wave and Buster Wolf have 3 printed keywords already for Mega Man's enhance.  Head Crush is there to guarantee some damage, and allows you to pick up more Dust Crusher/Power Wave/Head Crush.



(Now has "Safe!")


On defense, this deck can also still be a tough nut to crack.  You can give an attack every turn breaker 2, so it slows them down and opens them up for your offense the next turn.  Also you have plenty of really good mid blocks and Agile Warrior, allowing you to full block all zones at low difficulty while messing up their turn with the breaker.  Tough and Cool's enhance also helps for keeping you alive.  As long as you keep Head Crush (and Dust Crusher if they're heavy on highs) out of your momentum, you can pull out your attacks that dealt damage and have them do double time and get more value.

Winner's never quit is in there because its still one of my favorite champ cards, and I'm unsure if I like Power Slide.

That's it for today for Mega Man.  He's a very open ended character with plenty of ways to build him, so I think it'll take awhile to find the better builds of him.  I for one think he'll be a character we'll be seeing at the top tables in the near future.  Feel free to comment about the deck and talk about your ideas for Mega Man in the comments here or on our Facebook link.

Cover picture provided by Discotek and Eastern Star
Megaman Characters are a license of Capcom
UFS is owned and created by Jasco Games.

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