Today I start my first article on helping players prepare for Gencon. The hope is that both new players showing up, and veterans of UFS and Gencon itself will be able to take away at least something from this article.
Alright, you've bought your badge, gotten your hotel room with your friends. Now for the most important step, what do I play?! There are many ways to approach this question and I'm going to go through them as best I can.
Option one: Finding a good deck online.
On a side note, I dislike the term "net decking." People make you think its an awful thing to do and that it's bad for card games. Its far from that. When a deck that wins gets posted, it gets seen by a larger amount of the community. People can dissect the deck, see what made it win, what it could have lost to, and basically turn it inside out poking at it. This alone can cause a lot of discussion, and that alone helps grow the community. It also gives newer players a baseline on where to go to on what is considered "good" in this game they picked up. Again, some people don't have the time to dedicate to figuring this out themselves. But after they get to play the deck, maybe they'll have something new to contribute and further the deck. Along with all these pluses for growing the community, it has the bonus ability of finding out if a card or set of cards is too good in the format a lot quicker than if we keep each tournament hidden. If people keep playing our "good deck" that got posted and it keeps winning when this deck is public knowledge, we can devise that something is wrong and it should be fixed.
Option two: Build your own deck
Option three: Build your own deck, with using online decks as a knowledge base
Option one is for people who want to play and don't have time. Option two is for people who like to innovate and come up with something (hopefully) out of nowhere. The third option is for people who want to win. Building your own deck is a lot of work. So is solving a meta game. Trying to build your own deck to win a tournament without researching the meta game is near impossible. You either get lucky at that point, or you had the time with a group of friends to build, test, test and TEST to solve the meta game on your own. The best way to win is to use all knowledge that is before you. Look and see what has been winning recently. If a new set has come out (which will for us,) look at the winning decks and see if the new cards add anything to those decks, or even better, if a card already out or a card in that new set stops the winning decks. With the knowledge of what's out there, you can either take a deck that exists, tailor it to your own needs by shoring up a match up you feel uncomfortable with that you know you'll see, or you can be an innovator from option two and use all your skills to create a monster that can beat those recent winning decks, and hopefully be strong enough to come up against the random chaff you'll inevitably come across.
Honorable mention four: Build the deck you want to have fun with
In conclusion, the most important thing about building a deck is transparency in the community. It helps players that aren't the strongest deck builders (either because of inability, or new to the game), and it helps the pros and innovators that want to win by giving them something to prepare against.
No comments:
Post a Comment